Peter Grassberger

Digital Native, Movie Addict, Web & Game Dev, Pirate.

rausch::abstand

rausch::abstand is an Audio Racing Game, it was developed in the course of my Mediatechnology and Design study as semester project. We used C++ with the power of the Object-Oriented Graphics Rendering Engine (OGRE).

Video

rausch::abstand video preview
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Team

Project Supervisor
Jeremiah Diephuis
Project Leader
Benjamin Fellner
Audio Programming
Bernhard Hampel-Waffenthal
Programming
  • Peter Grassberger
  • Jakob Zillner
Interface Design
Benjamin Fellner

Info

Programming Language
C++
Engine
OGRE

Links