Peter Grassberger

Digital Native, Movie Addict, Web & Game Dev, Pirate.

universa-3000

In the Summer of 2011 I wanted to get to know Java and the Component-Based Game Engine (Cogaen) better. Together with my brother Julian we came up with the idea of a gravitational planet simulation. Later my brother Stefan added a path to the planets.

universa-3000 screenshot

Credits

Concept
Julian Grassberger
Programming
Peter Grassberger
Graphics
Stefan Grassberger

Info

Programming Language
Java
Engine
Cogaen
License
MIT License

Links