universa-3000
In the Summer of 2011 I wanted to get to know Java and the Component-Based Game Engine (Cogaen) better. Together with my brother Julian we came up with the idea of a gravitational planet simulation. Later my brother Stefan added a path to the planets.
Credits
- Concept
- Julian Grassberger
- Programming
- Peter Grassberger
- Graphics
- Stefan Grassberger
Info
- Programming Language
- Java
- Engine
- Cogaen
- License
- MIT License